[Tangaria 1.6.0 T-10 Character Dump] Name Lnk1 IV Age 14 Self RB CB EB Best Sex Male Height 7'0" STR: 18 -2 +1 +0 17 Race Elemental Weight 20st 8lb INT: 10 -2 -1 +0 7 Class Shapechanger Turns used: WIS: 10 -2 -1 +0 7 Title Copier Game 5779 DEX: 10 -2 +1 +0 9 HP -8/84 Player 14039 CON: 17 -2 +1 +0 16 SP 28/28 Active 7220 Chr: 10 -4 -5 +0 3 3 Level 12 Armor [17,+3] Saving Throw 40% Cur Exp 898 Stealth Poor Max Exp 898 Melee 1d5,+11 Disarm - phys. 2% Adv Exp 1062 To-hit 36,+3 Disarm - magic 2% Blows 1.0/turn Magic Devices 0 Gold 701 Searching 14% Burden 94.4 lb Shoot to-dam +6 Infravision 0 ft Overweight -19.5 lb To-hit 34,+5 Speed Normal MaxDepth 300' (L6) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > There is a wall in the way! > You are drowning! > There is a wall in the way! (x18) > You are drowning! > The Broad Sword was really a monster! > The death sword misses you. (x2) > The death sword hits you (16). > The death sword hits you (13). > *** LOW HITPOINT WARNING! *** > The death sword hits you (18). > You feel drugged! > The death sword hits you (14). > The death sword hits you (17). > The death sword hits you (14). > You die. Killed by a death sword. [Character Equipment] a) a Main Gauche (1d5) (+4,+8) {Vort the Kobold Queen} Dropped by Vort the Kobold Queen at 300 feet (level 6). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +1 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 14.2. b) a Short Bow (x2) (+6,+6) Found lying on the floor at 300 feet (level 6). f) an Old Lantern (1543 turns) Intensity 3 light. g) Studded Leather Armour (-1) [12,-2] Found lying on the floor at 250 feet (level 5). n) a Hard Leather Cap [2,-2] Found lying on the floor at 200 feet (level 4). o) a Set of Leather Gloves [1,-1] Found lying on the floor at 250 feet (level 5). p) a Pair of Leather Boots [2,-2] Dropped by a snotling at 250 feet (level 5). [Character Quiver] 0) 31 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 17. 35% chance of breaking upon contact. 1) 11 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. 2) 12 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. 3) 18 Throwing rocks (1d5) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. [Character Inventory] a) 3 Apples {Baba Yaga} b) an Apple of Youth {Baba Yaga} c) 15 Potions of Cure Light Wounds d) a Potion of Cure Serious Wounds e) 4 Potions of True Seeing f) a Potion of Infravision g) 16 Scrolls of Phase Door i) a Scroll of Word of Recall m) a Scroll of Monster Confusion n) 5 Scrolls of Life o) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. p) 4 Scrolls of Treasure Detection q) a Rod of Light r) a Wand of Wonder (6 charges) Cannot be harmed by Lightning. s) a Wand of Magic Missile (9 charges) t) an Old Lantern (5000 turns) Intensity 3 light. u) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 150ft 3 Defeated Fang, Farmer Maggot's Dog 00:00:14 150ft 5 Reached level 5 00:00:39 250ft 7 Defeated Baba Yaga 00:00:55 200ft 10 Reached level 10 00:01:12 200ft 10 Defeated Farmer Maggot 00:01:17 200ft 11 Defeated Wolf, Farmer Maggot's Dog 00:01:30 300ft 11 Killed Vort the Kobold Queen 00:01:36 300ft 12 Was killed by a death sword [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : no (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : yes (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] R? E ~ f J e V ? ~ d ^^^^ ^^ \? ^^..#..^ ( ~ #^...A...^^ S [ * H #^....@.....% | ^^# ^^^^?...........% d ^... ~..'.............^ +... ~~~.'.............+ ^^ ...:^^#~~'^^^e..........+ ... ^^^....~~~^ ^...........% ...#^^~....^~~~ ~^.........^^ | #...~:~....~~~~ ~%.......%: ? ^~:~...^~..^ %.....^? / ~...~~r.^ %%%^++~ D t g p ^...~^..^ 300' (L6) LF:3-? Light 4 Moves +5 Hallu Fed 36 % [Player information] Player ID: Lnk1 Time: 22:27:25 22-06-2022 Server Turns: 98118371 Timestamp: 1655926045 Account score: 24